opengl-es

article Getting started with OpenGL ES 2.0 on Android (Draft)

Google’s Android developer documentation tends to be pretty bare. Third-party documentation and tutorials are usually years out of date and accompanied by code that was obviously hacked together for the tutorial; sometimes, they ask you to clone a GitHub repository to get started.

I learn by example, and all of the above makes it more difficult than it should be. I won’t provide example apps or copy-pasteable classes; instead, I’ll work through a problem, one step at a time.

I hope to make “Getting started with on Android” a regular series; this article covering OpenGL ES 2.0 is the first.

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